Hi All, Its been a while since my last post. I haven't been working on the swordmaster lately, I think I needed a break. But I plan to finish the final textures this week.

In the meantime to keep my interest up, i've started two new projects.

One I'm box modelling a base mesh to then scuplt as my first ZBrush try.

The other i'm modelling a Mustang in 3DS Max.

I wanted to try some hard surface modelling to get some practice with hard edges and working with NURMS and Turbo Smooth.

Heres is image of the starting mesh.

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