First post for 2016!

Late last year I spend quite a bit of time in Unity and modelling some pow poly chars which I will post at some stage.

I lost a bit of motivation and inspiration so I moved onto some character concept work in Zbrush. I wanted to build something quite alien this time and I blocked out a sort of scorpion character which I think turned out well for a quick sculpt.

I've since scrapped this concept and gone with a new variation which I feel has a better impact.

I've enjoy not rushing this initial part and really taking the time to find a base that I like. It is liberating to scrap one idea and move down another path!

Here are some shots of the scorpion char and this is as far as it will go.

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